Trends don’t wait
A meme is worth most in its first days; by the time a traditional pipeline finishes, it’s over.
Gaming trends come and go fast—miss a meme by a few days and it’s stale. New characters, updates and collaborations all need promos, CG pipelines can’t keep up, and players notice the slightest change in a character’s look.
We work from your character sheets and art assets: vertical shorts to jump on memes, song MVs or story shorts to introduce new characters, and event videos that land on the campaign poster and details. Characters are checked as stills against the official designs before we animate.

Rush production is available; timeline and price are agreed case by case.
A meme is worth most in its first days; by the time a traditional pipeline finishes, it’s over.
Players know every outfit and move, and any slip gets called out in the comments.
Updates, collabs and user acquisition all need fresh creatives—too costly to do each in CG.
No CG queue—storyboards and video start as soon as the meme appears.
Official sheets and screenshots are the reference, and stills are matched before animation.
Open with a meme players get instantly and land naturally on the event and rewards.
Made for vertical short-video pacing, hooking viewers in the first seconds.
Familiar items, memes and characters in a fun vertical clip of a dozen seconds or so.
A song MV or story short about the character’s past, so players know them before launch.
Teasers for updates, events and collabs that end on dates and rewards.
Multiple short creatives with different hooks and gameplay angles for testing.
Each step comes to you for approval before we move on.
Event details, character sheets, screenshots, the trend you want to ride and the go-live date.
We pitch how to use the meme or story and show key stills for your art team to approve.
We generate the shots and cut the final with sound, music and the campaign end card.
Vertical main cut plus landscape and short versions, with sequels if the trend keeps going.
Click through for the full film and project review.

A vertical short for Game for Peace: a frying pan tosses a lobster that lands as a character, ending on the in-game lobster event.
See the full case
An MV for singer Xiao Shaoyan’s song about Jiang Wei, released with the character’s game debut.
See the full case
A fan-made MV for Xiao Shaoyan’s song inspired by Black Myth: Wukong, one image per lyric.
See the full caseFor process, pricing and revisions, see Process & Pricing.
Listed here is what we’ve done and what people ask most. For other industries or uses, add us on WeChat and send a one-line brief—we’ll reply with an approach and quote within 1–2 working days.

Page updated 2026-10-24
Ideal for brand launches · public-sector communications · cultural-tourism campaigns · IP transformation · event openers · earnings visualization · social campaigns · AI workflow development